Hello! My name is Aleksej Sypachevskij. And now I want to speak about
difficulties of table tennis terminology. What means difficulty? Well, firstly, table tennis is technically very difficult kind of sport. And the terminology as well is not only difficult, but now is not complete and needs development. In practice, this terminology doesn’t cover up even the half of real moves. And there is one visionary and essential difficulty: for example, let’s take gymnastics and compare. I am a gymnast, I’ve made a move and that’s all. I made it and do the next. In table tennis situation is extremely different. If I made a move, for example, I return the ball as loop. It’s not the end, the game continues, the ball I somehow return, comes to an opponent, and to opponent comes not my move,
but ball made by me as result of the move. That’s as in old technique books it’s written, there are loop, chop, drive, block etc, such names of moves. In fact, they are names of group of
moves, as each has many types. That’s, on the one side, there is what I made, and on the other, there is a ball coming to opponent. The ball has its concrete speed, in concrete trajectory, at concrete high, with concrete spinning, or without it… And all this amount of characteristics,
combines each other in different ways. So, if I made loop, it says nothing
about the ball, coming to opponent. that’s for opponent to return the ball, it’s not enough to know that it’s loop. In real game, adequate professional player will see what I made, he will see real characteristics of the ball, count the speed, where it flies, how, whether it spins, Better he sees what I made, more successful his return will be. And worse he sees, and later recognizes the move, harder it will be for him. So… returning to the difficulty of table tennis terminology. If we say I made loop, we point just general name of group of technical moves. That I waved like this, and not in other ways. I waved ball with racket, that is vertically bent down. And that’s all about phrase “I made loop”. According to this, between two professional players, to reach understanding, there wouldn’t be said just loop, there would be much more characteristics, which loop exactly, with which spinning, what speed. There is range of special terms for this, force loop, spinny topspin, quick topspin, fake spin, and so on and so forth. But these terms don’t consider all the nuances and variations. The same situation is with the rest of the moves, or even worse. All the moves have many nuances and variations,
and they have only a few number of specifications. But there is no complete
terminology to somehow name at all. And many users without experience, don’t think about it and just say general loop or chop. Why am I speaking about it? I’m not going to give you edition in three volumes of table tennis terminology, to make such takes a lot of time, and I even don’t know whether someone would do it one day. I just may offer some terms and specifications. I’m speaking about it to point the problem. That
there is such difficulty in table tennis terminology, and don’t hope that you say loop, and everyone will understand at once what you mean. When does it important? Well, in several cases. Firstly, we speak of it when help to choose rackets due to our customers’ own style. At our shop we don’t just sell rubbers, we pay attention to customer’s style and level, and offer equipment due to it. We ask about style, and customer often answers that makes loop without any specifications. In such a case it’s not clear what loop is exactly: which loop, that’s to choose correct, we should specify the kind of loop. As spinny topspin it’s easier to make with one type of rubber, force loop with other, quick topspin with the third type, and so on. Every move has its different kinds and some rubbers work better with one variants of moves and worth with other. That’s why, it’s better for one, who
wants to choose equipment correctly,
to understand that you don’t make one loop, you make some kind of it, and don’t make other. That’s why you need a rubber not for
loop only, but for concrete kind of loop. The same with other important
moves, for which you choose rubbers. By the way, there is one more problem connected with previous question. How to choose rubber for your style. It depends on moves you make while playing, at which level, and not on Timo Boll’s or Ma Long’s rubbers. ‘Cause such rubbers suit them, and they chose them for their own play. It’s funny to watch their play, but it’s not an instruction how to choose rubber for you. Choose rubbers only due to your own style,
moves you make, their kinds and
variants, and at which professional level. ‘Cause there some rubbers, which play in professional hands very well, and amateurs can’t manage them, because rubbers are too difficult, and amateurs haven’t enough skills to play with them. Returning to question about table tennis terminology, especially, its moves. That’s almost all. You may write comments that theme
is not unrevealed, if you want so. I wasn’t planning to reveal it. To reveal it will look like PhD dissertation, but bigger and more complex. You may try. I wanted to point the problem, for those who are interested to understand, that everything is not easy, and if you say loop don’t
expect everyone to understand which loop you meant. If you have any ideas, comments, leave them below. Other relevant questions I will reveal in
other videos, as “With what is chop and super heavy underspin”. Link is below. In that video I viewed what is chop and
how it results in concrete balls you sent to opponent when you made chop. It’s an example of group name of move and kinds of balls there may be. That’s all. With you was Aleksej Sypachevskij.

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Dennis Veasley

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